Overview
Each claim is a 16-block radius circle around an anchor. Circles that belong to the same area share one name, one spawn, and one bank. Strangers cannot build inside your circles. Outside the rim is a territory band (+48 blocks) — still wilderness, but outsiders cannot found a new area into it.
- Claims host uses Root-Claims (
/c). Towny towns live on the Towny host.
- Transfer between hosts with the usual
/gen1 / /toclaims style commands when enabled.
- Currency is always Gold (G). Claim fees are tax-free service fees to the Server Reserve.
Areas & levels
An area is a group of up to 10 claim circles. Level = how many circles you have in that area (level 1 = just the root).
- Max 3 areas per player (up to 30 circles total).
- To found area 2 you need 1 area already at level 10. Area 3 needs 2 maxed areas.
- New areas auto-name as
YourName(1), YourName(2), YourName(3) unless you pass a custom name to /c new.
- Only the area owner can expand (raise level). Members build and ally, but do not spend the area bank to expand.
Costs
Founding (wallet)
| Area | Cost | Unlock |
| 1st | Free (0 G) | Always |
| 2nd | 1000 G | 1 area at level 10 |
| 3rd | 10000 G | 2 areas at level 10 |
The first area is free to found and does not seed the area bank. Later areas charge wallet Gold to the reserve.
Expansion (area bank)
Stand on the rim of your area (±3 blocks). Cost starts at 75 G for level 1→2, then × 1.5 each step, paid from that area’s bank.
Unclaim
Refund is 50% of what you paid for that circle. Expansion refunds go back to the area bank. You must unclaim outer expansions before removing an inner circle.
Members
/c add, /c trust, and /c friend are the same list — members of that area.
- Build, use containers, open the community chest, use private spawn
- Territory ally (no satellite alerts; wilderness destroy fee exempt in the band)
- You can be a member of as many areas as you want and still own your own areas
Spawn visits
/spawn — server spawn
/spawn <player> — that player’s area spawn (public, or you are a member)
/spawn <areaname> — by area display name
/spawn <player> <areaname> — pick which area when they have more than one
Owners set spawn with /c set spawn (stand inside the area) and toggle public/private in /c settings or /c toggle spawn on|off.
Area bank
Each area has one tax-free bank used for expansions. Deposit with /c bank deposit <amount> while standing in the area (or your default area). Wilderness destroy fees from strangers in your territory band can credit the nearest area bank.
Commands
| Command | What it does |
/c | Claims dashboard |
/c new [name] | Found a new area |
/c claim | Expand current area (rim) |
/c bank · deposit | View / fund area bank |
/c add <player> | Add member |
/c untrust <player> | Remove member |
/c set spawn | Set area spawn |
/spawn … | Server or area spawn |
/c list · info · lines | List, inspect, outline |
/c unclaim · unclaim all | Remove circle / all areas |
In-game help: /c help.
FAQ
Is this Towny? No. Towny is the other host. Claims is personal areas.
Can members expand my area? No — only the owner raises level and spends the area bank.
Where do I see my land on the map? map.rootmc.net (BlueMap claim overlays when enabled).