RootMC SMP

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Player guide

Everything you need on RootMC — economy, towns, shops, linking, and web tools on RootMC.

Player perspective play.rootmc.net

Overview

RootMC is a public survival multiplayer server. Economy, towns, and skills run on Root-Essentials, Towny, and mcMMO. The RootMC plugin and rootmc-shops link accounts, sync stats, power chest shops, and feed the stock market on the web and in the RootMC Android app. Root-Loans adds optional personal borrowing after a community vote.

When you play here you get:

  • Gold-backed economy — balance in G; rules in the Constitution; how-to in the economy guide.
  • Personal loans — borrow G for startup costs (e.g. founding a town); repay via income sweep or manually.
  • Towny — claim land, grow towns and nations; Root-Territories adds influence rings and founding rules.
  • mcMMO — slower, long-term skill progression mirrored to the web after you link.
  • Player shopsrootmc-shops chest shops; bulk stock with /shop stock (merchant fee).
  • Chunk survey — pay a surveyor (/survey) for a one-shot slime-chunk and biome report.
  • Account linking — tie Minecraft to Discord (and optionally email) for stats, web tools, and RootMC app sync.
  • In-game capture/waypoint and /note sync to the app.
  • Root Shops — live prices, listings, net worth, stock market, and offline buy → in-game vault.
World RootMC · connect at play.rootmc.net (Java Edition). Join RootMC Discord for announcements and support.

Join the server

  1. Launch Minecraft Java Edition on a compatible version (currently 26.2).
  2. Join play.rootmc.net (or ask in RootMC Discord if the address changes).
  3. Open MultiplayerAdd Server → enter the announced address and any name you like (e.g. RootMC).
  4. Join and play. No mod pack is required for linking or stats — vanilla client is fine.

If you cannot connect, check that your game version matches the server and that your firewall allows outbound connections to port 25565. Ask in RootMC Discord if the server is down for maintenance.

First steps checklist

  1. Spawn in, set a home, and play normally — nothing special is required on day one.
  2. Run /link when you want your character linked to Discord and the website.
  3. Complete verification at rootmc.net/verify — enter your code and link with Discord.
  4. Run /rootstat status to confirm linking and copy your public stats URL.
  5. Optional: install the RootMC Android app and sign in with the same linked account.
  6. Mine and /sell ore — gold ingots are worth about 1 G each.
  7. Optional: need 400 G to found a town? See personal loans.
  8. Optional: browse the stock market for live prices before you list items.

Economy (G)

RootMC uses Root-Economy + Vault. Your balance shows as G everywhere. New players start at 0 G — mine gold, /mint, sell items, run shops, vote for rewards, or hit playtime milestones.

TopicSummary
MintingGold nugget / ingot / block → /mint hand or /mint all
Transaction tax0% – 10% by reserve tier — payer sends the quoted gross; recipient gets the net after tax
Votes1–20 G per vote site → your wallet (from Server Reserve)
Death fee15% of wallet (minimum 1 G) on all deaths; PvP splits 40% reserve / 60% killer
Playtime milestones/rewards — tier gold to wallet (debited from Server Reserve)
Service fees/survey 25 G, /shop stock 5 G (when items stocked), /warp create 500 G, /rtp after grace (basic 5 G, ×1.5 per rank), /rank buy → reserve
Inactivity taxAfter 30 real days idle — 1% → 100% per MC day; group banks are protected by any active member
Leaderboards/baltop players|towns|nations · /reserve for Server Reserve
Found a town400 G — or borrow up to your loan limit

The complete reference — earning, spending, shops, Towny costs, loans, commands, and FAQ — lives in the dedicated guide:

Open economy guide →

Personal loans (Root-Loans)

After a community vote in favor, RootMC runs Root-Loans — optional personal borrowing in G. One active loan per player. Useful for startup costs (e.g. 400 G to found a town) when you are short on gold.

How borrowing works

  • /loan take <amount> — borrow up to your current limit. Cash lands in your Vault balance immediately.
  • 10% interest — you owe principal + 10% (borrow 50 G → owe 55 G).
  • 1% daily loan tax — the amount still owed accrues 1% at midnight HST (minimum 0.01 G).
  • One loan at a time — pay off before taking another.
  • 3 borrows per rolling 24 hours — after the third, wait until the oldest borrow ages out.

Credit limit

Your borrow cap matches your highest purchased player rank (/rank buy). Staff and donor groups do not raise your loan limit — only the player track in root-ranks.yml counts.

Player rankBorrow limit
No purchased rank (default)100 G
Wanderer500 G
Settler1,500 G
Pioneer4,000 G
Citizen10,000 G
Veteran25,000 G
Elite60,000 G
Champion150,000 G

Limit is set by your current rank — it does not grow after payoffs. Buy the next rank with /rank buy to raise your cap. Interest rate stays 10% on each borrow.

Run /loan info anytime for amount owed, your limit, and how many borrows you have used in the last 24 hours.

Repayment

While you owe money, 100% of incoming gold income is applied to the loan first — whatever is left goes to your wallet. This includes:

  • /sell and /mint
  • Shop sales and player payments received
  • Playtime milestone rewards (from Server Reserve)
  • Other Vault deposits routed through Root-Essentials

Gold ore while in debt: breaking gold ore (overworld, deepslate, or nether) does not drop gold items — the gold value is applied straight to your loan. Non-gold drops from the block still drop normally.

Manual repay: /loan repay pays the full remaining balance from your wallet. /loan repay <amount> pays a partial amount.

Loans are closed-economy credit — cash comes from the Server Reserve (towny-server), not freshly minted gold. If the reserve is empty, /loan take may fail until inflows (taxes, votes, repayments) refill it. Buy higher ranks to unlock larger borrow limits.

Commands

CommandWhoDescription
/loan take <amount>EveryoneBorrow G (within your limit + rate limits)
/loan infoEveryoneOwed balance, limit, 24h borrow count
/loan repay [amount]EveryonePay from wallet; omit amount to pay in full
/loan listOperatorList all active loans on the server
/rootloans reloadOperatorReload plugins/RootRecord/root-loans.yml

Claims & land (Root-Claims)

RootMC uses Root-Claims for land control. Your first claim is a circular anchor claim; expansions snap to claim edges and are paid from your claim bank. Root-Upkeep still applies inactivity rules from the Constitution.

Your claim also has a wilderness territory buffer outside the protected circle. Allies you trust can interact there more freely; strangers can trigger alerts and territory fees.

Basics

  • /c or /claim — preview + place a claim anchor.
  • /c confirm — confirm claim or unclaim actions.
  • /c add <player> — trust a friend in your claim/territory.
  • /c bank — view claim-bank funds for expansions and territory economy.
  • /c info — inspect owner, radius, territory buffer, and bank status.
  • /c unclaim / /c unclaim all — remove claims with configured refunds.

What to expect

Rule of thumbValue
First claim / areaFree (0 G founding)
First area bank seed0 G
2nd / 3rd area1000 G / 10000 G (wallet → reserve)
Expansion costPaid from area bank (see claims guide)
Territory bufferConfig in root-claims.yml
Unclaim refundPer root-claims.yml
Closed economyNo free wallet Gold from founding — earn via play

BlueMap now renders two rings per owner: claim area and outer territory ring.

Link your account

Linking proves you own the Minecraft account. Run /link in-game for a short code, then finish on the website. The server picks up the result within a few minutes.

Step by step

  1. In-game, run /link.
  2. Chat shows a verification code and URL (expires in about 15 minutes).
  3. On your phone or PC, open rootmc.net/verify.
  4. Enter the code and choose Link with Discord (recommended).
  5. Back in-game, run /rootstat status — you should see linked status and your public stats link.
One linked Minecraft UUID per Discord account. If you already linked, /link tells you instead of issuing a new code.

Why link?

  • Public stats page with McMMO snapshot.
  • Linked-player role and in-game nickname on RootMC Discord.
  • RootMC app sync (when signed in with the same link).
  • In-game waypoints and notes appear in the app after sync.
  • Your shop signs can attribute listings to your username on Root Shops.

Community governance

RootMC runs citizen governance on rootmc.net/council — proposals, weekly bills, treasury grants, and weighted Council votes. Link Minecraft + Discord at /verify/ and accept the Terms of Service to participate.

What you can do

  • Citizen proposals — submit policy ideas that compile into the weekly bill (Sunday HST).
  • Treasury grant requests — any linked player can request Gold from the reserve at /governance/grant/. Council voters decide; a weighted majority must hold for 24 hours to pass or veto. Proposers cannot vote on their own grant.
  • Council votes — weighted by governance % (playtime × listing vote points). Vote on the site or in Discord #voting.

Discord /proposals and /vote post links — full text and voting live on the site. Constitution: governance voting.

Season arcs

RootMC can run **community-approved season arcs** — themed periods with extra rotating in-game tips. Staff opens a vote with /proposal create and sets kind: Season arc, plus an optional theme and custom lines (pipe-separated, e.g. &6Trade week|&7Visit player shops).

What happens when a season vote passes

  1. The new season is stored on RootMC cloud and announced in Discord #general.
  2. Root-Announcer pulls season lines from GET /api/rootmc/season every few minutes and merges them with the normal tip rotation.
  3. Only one season is active at a time — a new passed vote replaces the previous arc.

Check the active season on the web via the server config API or ask staff with /proposal status on the vote that created it.

Player contracts (escrow)

Hire another player with Gold held in escrow until you approve the work — no trust trades required.

  1. /contract offer <player> <amount> <terms...> — pulls G from your balance into escrow; worker must be online.
  2. Worker runs /contract accept <id>.
  3. When satisfied, client runs /contract complete <id> — releases Gold to the worker.
  4. Client can /contract cancel <id> before completion for a full refund.

/contract list shows your open offers and active jobs. Limits: 1–10,000 G per contract (configurable), max 5 open per player.

Your public stats page

After linking, /rootstat status prints a URL like:

https://rootmc.net/player/?uuid=<your-minecraft-uuid>

Or search by username at rootmc.net/player.

Anyone with the link can view:

  • Minecraft username and UUID
  • Whether the account is linked
  • McMMO skill levels (updated when the server syncs)
  • Net worth breakdown (balance, inventory, shop stock)
  • Monthly HST playtime and tax paid MTD (same summary as /reserve in-game)
  • Shared worlds on your profile (if you use the app)

Stats refresh on a schedule (about every 5 minutes) and when operators run /rootstat sync. They are not real-time tick-by-tick. Balance leaderboards and net worth use the full player wallet export (town/nation bank accounts are excluded from player totals).

Weekly activity awards

Every Sunday 08:00 HST, RootMC posts weekly leaders in Discord and on the home page:

  • Top Participator (top 5) — Discord message blocks, votes (5 pts each), reactions; judged by Root-AI.
  • Top Active Player (top 3) — weekly in-game playtime for linked accounts; [Top Active Player] prefix; #1 only gets one week of Pro.

Full rules, examples, and FAQ: Weekly activity awards guide.

McMMO on the web

RootMC runs mcMMO for skills (mining, woodcutting, combat, etc.). Progression is tuned for a longer grind than default — diminished returns after heavy play in one session, lower global XP, and mining pays less than vanilla mcMMO.

RootMC reads mcMMO’s MySQL tables (no extra install). Skill levels on your public stats page mirror in-game data after the next sync (~5 minutes) or when staff run /rootstat sync. Link first or stats stay empty on the web.

In-game placeholders when your account is linked:

PlaceholderMeaning
%rootmc_verified%true or false
%rootmc_account_id%Linked account id
%rootmc_email%Linked email (if synced)

Stock market (web)

The stock market is the public web view of aggregated player shop data on RootMC. RootMC collects listings from rootmc-shops first, then QuickShop (during cutover), ChestShop if present, then sign shops in loaded chunks.

On the market page you can:

  • Search & filter — by item, price range, stock, and shop count
  • Sort — quantity, price, name, buy demand, and more
  • Price charts — per-item history with hourly/daily/weekly views

In-game, run /rootstat shops to print the market share URL.

Opening a player shop (rootmc-shops)

Create a sell shop

  1. Place a chest or barrel (leave room on the side you face for an auto-placed shop sign).
  2. Hold the item you sell in your hand — stack size sets how many sell per purchase.
  3. Look at the container and run /shop create or /shop create <price> to set the total G in one step.
  4. Or type the total price for one purchase in chat after /shop create (cancel to abort). Nothing is taken from your hand.
  5. Put stock in the container after the shop is created.

Create a buy shop

  1. Same as a sell shop, but hold the item you want to buy and run /shop create on an empty chest or barrel.
  2. After creation, use /shop edittype (look at sign) to switch between sell and buy if needed.
  3. Fund your balance — buy shops pay players from your wallet when they sell in.

Shop signs

Sell shops use oak signs (green item name, gold price). Buy shops use crimson signs (aqua item name, red BUY label). Pending price entry uses a birch sign.

Buy from a shop

  • Right-click a listed sell-shop sign — buys from that shop only (100% to that owner).
  • /buy <ITEM> [amount] — quotes the cheapest in-stock price server-wide (up to 2304). When several shops list the same item at the same price, the order is split equally across them (e.g. 64 ingots across 4 shops → 16 each). A single-item order picks one shop at random among ties. Quotes with more than four shops show “Buying 64 IRON_INGOT from 5 players” instead of listing every name. Confirm before gold is taken.
  • /sell <ITEM> [amount] — same fair split for buy shops at the best matching price; sign click sells to that buy shop only.
  • /buy cancel · /sell cancel — abort a pending quote.

Manage your shop

  • /shop editprice · /shop editqty · /shop edittype — look at your shop sign, then type the new value in chat (or toggle buy/sell).
  • /shop remove — look at your shop chest and remove the listing.
  • /shop cancel — abort a pending price entry.
  • /shop avg <ITEM> — show rolling average for an item.
rootmc-shops listings sync to the stock market on the economy heartbeat (~5 min) when at least one player is online — no chunk scan needed. Legacy QuickShop or raw sign shops only appear if their chunk was loaded during a world scan.

Bulk stock your sell shops

Restocking many chest shops by hand is slow. /shop stock hires an NPC merchant to move matching items from your inventory into your existing sell shops — only shops you already created, with room in the chest.

How it works

  1. Carry the items you want to list (same item keys as your shop listings).
  2. Run /shop stock.
  3. Chat shows a preview (item × quantity per shop) and the merchant fee — currently 5 G.
  4. Click [Confirm] or run /shop stock confirm to pay and stock. /shop stock cancel aborts.

The fee is debited from your wallet and credited to the Server Reserve (same closed-loop treasury as taxes and votes). If nothing can be stocked (no matching inventory, full chests, or broken shop blocks), you are not charged.

Shops must be on valid shop plots when Towny shop plots are enforced. The command only touches sell shops you own — it does not create new listings.

Chunk survey (/survey)

Planning a slime farm or checking biome mix? Hire an in-game surveyor to scan the chunk you are standing in. The report is shown once in chat — screenshot with F2 if you want to keep it.

What you get

  • World, seed, chunk coordinates, and block region
  • Slime chunk yes/no (vanilla overworld roll)
  • Biome at your feet and chunk center, sampled biome variety
  • Surface Y, light level, inhabited time, entity counts
  • Registered structures in the chunk (when the server API exposes them)

Cost & confirmation

Survey fee is 25 G (configurable). Run /survey — if you can afford it, chat shows the fee and chunk coords, then [Confirm] / [Cancel]. Confirm with /survey confirm or cancel with /survey cancel. The fee goes to the Server Reserve after a successful survey.

Legacy shop formats

QuickShop (legacy / cutover)

During migration, existing QuickShop-Hikari shops may still appear on the market until recreated with rootmc-shops. New spawn shops should use rootmc-shops only.

Sign shops (fallback scan)

If you use raw signs instead, Root Shops still discovers them when the format matches:

LineContent
Line 1 (recommended)Your Minecraft name Steve or @Steve — attributes the listing to you on the web
Any lineItem in brackets, e.g. [DIAMOND] or [Oak Log] — normalized to a material name
Any linePrice number, e.g. 12.5 or 100
OptionalWord buy on a line marks a buy shop; otherwise treated as sell

Example sign:

@Alex
[DIAMOND]
Sell 50 each
50

Price comparison

Players currently set their own shop prices; the optional 110% rolling-average ceiling is disabled. Use /shop avg <item> to compare the current market.

In-game notes & waypoints

After linking, save locations and quick notes in-game — they sync to the RootMC app on the next few minutes or when you refresh the RootMC tab.

CommandWhat it does
/waypoint [label]Save your position (alias: wp)
/note <text>Save a note at your location
/waypointsReminder that recent waypoints sync to the app
/notesReminder that recent notes sync to the app

Imported waypoints show a Recorded in-game badge in the app.

Vault & stock market (app)

From the RootMC Android app (linked account):

  • Stock market — rolling shop averages; buy offline from listings.
  • Vault — pending app purchases queue here until claimed in-game.

In-game claim: /vault (must be linked). Items deliver to your inventory or drop at your feet if full.

Live map

RootMC runs BlueMap at map.rootmc.net. Towny map links and the RootMC app open the same URL. Territory influence overlays show nation areas in gold and independent towns in blue — see Territories — BlueMap.

RootMC Android app

The RootMC Android app (Google Play) is the mobile companion — coordinates, worlds, stats, shops, stock market, and vault. Not required to play, but pairs with a linked account:

  • RootMC tab — stats, map, shops, stock market, vault
  • Cloud backup of notes and worlds when signed in
  • In-game waypoints/notes import with source badge

Use the same linked account you verified with /link.

All commands

Complete reference for RootMC custom plugins plus common third-party commands on this server. Aliases are listed in parentheses.

RootMC — direct commands

CommandPermissionDescription
/linkEveryoneStart account link — opens /verify
/waypoint [label]rootmc.waypointSave waypoint; syncs to app (alias wp)
/note <text>rootmc.noteSave location note; syncs to app
/waypointsLinked playersSync reminder for waypoints
/notesLinked playersSync reminder for notes
/vaultrootmc.vaultClaim pending app / vault purchases

Account & sync — /rootstat (/bn, /rootmcapp)

Legacy aliases: /rootstat, /rrlink.

CommandPermissionDescription
/linkrootstat.linkStart verification; opens /verify
/rootstat statusrootstat.statusLink status + public stats URL
/rootstat shopsEveryonePrint stock market share URL for this server
/rootstat syncOperator (rootstat.sync)Force cloud sync (links, McMMO, economy)
/grant <player> <amount>Operator (rootmc.grant)Pay G from Server Reserve treasury
/rootstat reloadOperator (rootstat.reload, rootmc.reload)Reload plugin config + restart sync tasks

Shops — /buy, /shop

Aliases: /rootshops, /rshops

CommandPermissionDescription
/buy <item> [amount]EveryoneQuote cheapest listing, then confirm before gold is taken (/buy cancel)
/shop create [price]rootshops.createHold item, look at chest/barrel — optional price sets total G immediately, or type price in chat
/shop stockShop ownerPreview + confirm — pay 5 G merchant fee to stock sell shops from inventory
/shop stock confirm · cancelShop ownerComplete or abort bulk stocking
/sell <item> [amount]EveryoneQuote best buy shop, then confirm before items leave inventory
/shop edittypeShop ownerToggle sell vs buy shop (look at sign)
/shop editprice · /shop editqtyShop ownerChange price or per-sale quantity (look at sign)
/shop removeShop ownerRemove shop on target chest (alias delete)
/shop cancelShop ownerAbort pending price entry
/shop avg <item>EveryoneShow rolling average for item
/shop reloadOperator (rootshops.admin)Reload rootmc-shops config + shop store
Right-click shop chestEveryoneBuy one stack at listed price

Root-Essentials (EssentialsX replacement)

CommandDescription
/balance · /balCheck your G balance
/pay <player> <amount>Send gold (live transaction tax tier — check /tax)
/pay reserve <amount>Voluntary donation — burns Notes from your wallet
/paytoggleOpt out of receiving payments
/baltop · /balancetopLeaderboard help + Server Reserve balance
/baltop players · towns · nationsTop 10 balances; line 11 = your rank and balance
/reserveServer Reserve stats, monthly treasury income, your playtime and tax MTD
/mint hand · /mint allConvert gold items to G
/sell hand · /sell all · /sell blocksSell items (worth map + shop averages)
/spawnTeleport to server spawn
/rtpRandom wilderness teleport — free during 24h starter grace; after that costs Gold by rank (Explorer/basic 5 G, ×1.5 each purchased rank → Server Reserve)
/home · /sethome · /delhome · /renamehomeHome teleport / set / remove / rename
/tpa · /tpahere · /tpaccept · /tpdenyPlayer teleports
/msg · /reply · /rPrivate messages
/mail · /mail send · /mail read · /mail clearOffline mail
/kit starterOne-time starter kit
/worth · /near · /afk · /ping · /getposUtility commands
/nick · /hatDonor cosmetics (Pro+)
/warp · /warpsServer warps
/warp create <name>Register a public warp at your location (500 G fee → Server Reserve)
/survey · confirm · cancelChunk survey report (25 G; confirm before charge)
/trash · /disposalVoid unwanted items

No pay-to-win survival shortcuts: /heal, /feed, /repair, and portable /workbench are disabled for players. Staff (admin): /setwarp, /delwarp, /time, /weather, /kick, /ban, /mute, /vanish, /tp, /heal & /feed on others, /broadcast. Owners in ops.json may grant essentials.fly, essentials.gamemode, essentials.god separately.

Root-Loans — /loan

See Personal loans for full rules. Summary:

CommandPermissionDescription
/loan take <amount>rootloans.useBorrow G (10% interest; one active loan)
/loan inforootloans.useOwed balance, credit limit, 24h take count
/loan repay [amount]rootloans.useManual repayment from wallet
/loan listOperator (rootloans.list)All active server loans
/rootloans reloadOperator (rootloans.reload)Reload loan config

Root-Rewards — /vote, /rewards

CommandDescription
/voteVote site links — 1–20 G to your wallet from Server Reserve
/rewardsPlaytime milestone progress (direct wallet gold)
/rootrewards reloadOperator — reload rewards config

Root-Appreciation — /thanks, /bonus

Player guide: Appreciation Tokens (redeem odds + tutorial). Tokens trade in shops as APPRECIATION_TOKEN.

CommandDescription
/thanksGlobal + personal Appreciation Token issued/redeemed/supply stats
/bonusDaily streak — Day 1–5: 1–5 tokens + 5–25 G from Server Reserve
/thanks redeem [n]Redeem token(s) for a weighted catalog prize (or right-click a token)
/thanks give <player> <n>Console only — issue tokens

Root-Territories — /territories

Aliases: /territory, /border. Full rules: Territory influence guide.

CommandDescription
/territoriesWhere you stand — zones, allegiance, wilderness alert status
/territories notifications [on|off|status]Toggle border enter/exit chat messages
/rootterritories reloadOperator — rebuild zones and BlueMap markers

Root-Announcer — /announcer

Aliases: /announcements, /toggleannouncer. Rotating server tips in chat — no bracket prefix.

CommandDescription
/announcer [on|off|status]Toggle rotating announcements for yourself
/rootannouncer reload|list|nowOperator — manage announcement rotation

Root-Ranks — /rank

Aliases: /ranks, /rankup. Buy Root-Perms player ranks one tier at a time — gold sinks to Server Reserve on success. Full table: Constitution — rank prices.

CommandDescription
/rank listAll ranks and prices
/rank buyPurchase the next rank in order (500 G150,000 G)
/rank infoYour current rank and next tier cost

Towny (land & towns)

CommandDescription
/town new <name>Found a town (400 G; blocked in foreign influence)
/town claimClaim chunk you stand in
/town deposit <amount>Add G to town bank
/plot claimPersonal plot in town (when enabled)
/towny mapTown border map
/town invite <player>Invite resident
/nation …Nation commands (mayor rank)

mcMMO (skills)

CommandDescription
/mcstats · /statsYour skill levels and XP
/mctop [skill]Server skill leaderboard
/inspectInspect another player’s mcMMO stats
/mcabilityToggle super-ability mode (when unlocked)
/party create|join|leave|invitemcMMO party for shared XP
/mccooldownCheck ability cooldowns

Linked accounts mirror mcMMO to the web after sync — see public stats.

Command testing — /cmdtest (ended)

The /cmdtest onboarding program (up to 1000 G for testing commands once each) was disabled July 2026. The command may still exist for staff debugging but no longer pays from the Server Reserve.

RootMC Discord bot (slash commands)

On the RootMC Discord server (ID 1516108585740800042). Help others find the community: bump on Disboard (every 2 hours) or leave a Disboard review — separate from /vote Minecraft listings.

Slash commandDescription
/helpRootMC and app links
/serverServer address, server status and links

Web tools

URLPurpose
/wiki/constitution/Rules, reserve, taxes, grants, redemption — authoritative
/economy/Economy overview — note supply, backing, charts
/economy/Gold backing, Server Reserve ledger & charts
/wiki/economy/Economy how-to — mint, shops, commands
/wiki/claims/Claims & areas — personal land, levels, costs, /spawn
/wiki/territories/Territory influence — borders, particles, wilderness alerts, founding rules
/verify/Complete /link
/market/Stock market — prices, filters, charts
/leaderboard/Net worth, balances, playtime, McMMO
/player/Search players — stats and net worth
map.rootmc.netLive BlueMap
Disboard bumpBoost the Discord listing on disboard.org (every 2h; no in-game G)
Disboard reviewRate RootMC on disboard.org so new players can discover the server
Command referenceFull in-game command list

FAQ

Do I need to link an account to play?

No. Linking is optional but unlocks Discord perks, web stats, RootMC app sync, and vault/stock market.

How often does the website update?

Typically every 5 minutes from scheduled sync, plus when staff run /rootstat sync.

Why isn’t my shop on the website?

First confirm you used rootmc-shops: hold the item, look at the chest or barrel, run /shop create or /shop create <price>, then stock the container (sell shops) or leave empty space (buy shops).

Listings push to the stock market on the economy sync (~5 min) when at least one player is online (joining triggers a sync). Staff can run /rootstat sync to push sooner. Legacy QuickShop or sign-only shops need their chunk loaded during a scan — new shops should use rootmc-shops.

Why are my mcMMO stats empty on the web?

Link with /link first, then wait for sync. mcMMO must be writing to MySQL (default on RootMC).

How hard is mcMMO here?

Slower than default — plan for long-term progression. Grinding one skill all day hits diminished returns.

How does the Server Reserve work?

See the Constitution — Server Reserve and run /reserve in-game for balance, monthly inflows/outflows, and your playtime/tax summary. Public dividend eligibility and payout projections are no longer shown.

How do personal loans work?

Run /loan take <amount> up to your rank-based limit (default 100 G; up to 150,000 G at Champion). You owe principal + 10% interest, then 1% daily on the remaining debt. Cash is drawn from the Server Reserve — not minted. While in debt, incoming gold pays the loan first. See Personal loans.

How does bulk shop stocking work?

Run /shop stock with matching items in your inventory. You pay a 5 G merchant fee (confirm first); the server moves items into your existing sell-shop chests that have room. See Bulk shop stock.

What does /survey do?

Pays 25 G (after confirm) for a one-time chunk report — slime chunk, biomes, structures, and more. Screenshot with F2 if you want to keep it. See Chunk survey.

Is my inventory public?

Only economy totals (balances, item totals for leaderboard math) go to the cloud — not a full chest-by-chest map. Listings only include sign data you place in the world.

Where are all tax and fee rates listed?

See the Constitution — Taxes & fees — transaction tax, death fee, inactivity tiers, service fees, Towny claims, mayor caps, and loans.

How does inactivity tax work?

After 30 real days without logging in, your wallet is charged 1% per Minecraft day, rising to 5%, 10%, then 100% as inactivity continues. Town and nation banks are taxed only when no member has logged in within the same grace window. See the Constitution — inactivity tax.

What is territory influence?

An outer ring around town and nation plots — border particles, wilderness alerts, and rules for founding towns and joining nations. See Territory influence or /territories in-game.

Who do I contact for help?

RootMC Discord — dedicated Minecraft server community (guild ID 1516108585740800042).